pub struct ProgressBar<Renderer>where
    Renderer: Renderer,
    Renderer::Theme: StyleSheet,
{ /* private fields */ }
Expand description

A bar that displays progress.

Example

let value = 50.0;

ProgressBar::new(0.0..=100.0, value);

Progress bar drawn with iced_wgpu

Implementations§

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impl<Renderer> ProgressBar<Renderer>where
    Renderer: Renderer,
    Renderer::Theme: StyleSheet,

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pub const DEFAULT_HEIGHT: u16 = 30u16

The default height of a ProgressBar.

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pub fn new(range: RangeInclusive<f32>, value: f32) -> Self

Creates a new ProgressBar.

It expects:

  • an inclusive range of possible values
  • the current value of the ProgressBar
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pub fn width(self, width: Length) -> Self

Sets the width of the ProgressBar.

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pub fn height(self, height: Length) -> Self

Sets the height of the ProgressBar.

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pub fn style(
    self,
    style: impl Into<<Renderer::Theme as StyleSheet>::Style>
) -> Self

Sets the style of the ProgressBar.

Trait Implementations§

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impl<'a, Message, Renderer> From<ProgressBar<Renderer>> for Element<'a, Message, Renderer>where
    Message: 'a,
    Renderer: 'a + Renderer,
    Renderer::Theme: StyleSheet,

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fn from(progress_bar: ProgressBar<Renderer>) -> Element<'a, Message, Renderer>

Converts to this type from the input type.
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impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar<Renderer>where
    Renderer: Renderer,
    Renderer::Theme: StyleSheet,

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fn width(&self) -> Length

Returns the width of the Widget.
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fn height(&self) -> Length

Returns the height of the Widget.
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fn layout(&self, _renderer: &Renderer, limits: &Limits) -> Node

Returns the layout::Node of the Widget. Read more
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fn draw(
    &self,
    _state: &Tree,
    renderer: &mut Renderer,
    theme: &Renderer::Theme,
    _style: &Style,
    layout: Layout<'_>,
    _cursor_position: Point,
    _viewport: &Rectangle
)

Draws the Widget using the associated Renderer.
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn diff(&self, _tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
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fn operate(
    &self,
    _state: &mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _operation: &mut dyn Operation<Message>
)

Applies an Operation to the Widget.
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fn on_event(
    &mut self,
    _state: &mut Tree,
    _event: Event,
    _layout: Layout<'_>,
    _cursor_position: Point,
    _renderer: &Renderer,
    _clipboard: &mut dyn Clipboard,
    _shell: &mut Shell<'_, Message>
) -> Status

Processes a runtime Event. Read more
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fn mouse_interaction(
    &self,
    _state: &Tree,
    _layout: Layout<'_>,
    _cursor_position: Point,
    _viewport: &Rectangle,
    _renderer: &Renderer
) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn overlay<'a>(
    &'a mut self,
    _state: &'a mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer
) -> Option<Element<'a, Message, Renderer>>

Returns the overlay of the Widget, if there is any.

Auto Trait Implementations§

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impl<Renderer> RefUnwindSafe for ProgressBar<Renderer>where
    <<Renderer as Renderer>::Theme as StyleSheet>::Style: RefUnwindSafe,

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impl<Renderer> Send for ProgressBar<Renderer>where
    <<Renderer as Renderer>::Theme as StyleSheet>::Style: Send,

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impl<Renderer> Sync for ProgressBar<Renderer>where
    <<Renderer as Renderer>::Theme as StyleSheet>::Style: Sync,

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impl<Renderer> Unpin for ProgressBar<Renderer>where
    <<Renderer as Renderer>::Theme as StyleSheet>::Style: Unpin,

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impl<Renderer> UnwindSafe for ProgressBar<Renderer>where
    <<Renderer as Renderer>::Theme as StyleSheet>::Style: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: FloatComponent,
    Swp: WhitePoint,
    Dwp: WhitePoint,
    D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<V, T> VZip<V> for Twhere
    V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> MaybeSend for Twhere
    T: Send,