Struct iced_native::Point

pub struct Point {
    pub x: f32,
    pub y: f32,
}
Expand description

A 2D point.

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§x: f32

The X coordinate.

§y: f32

The Y coordinate.

Implementations§

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impl Point

pub const ORIGIN: Point = Point::new(0.0, 0.0)

The origin (i.e. a Point at (0, 0)).

pub const fn new(x: f32, y: f32) -> Point

Creates a new Point with the given coordinates.

pub fn distance(&self, to: Point) -> f32

Computes the distance to another Point.

Trait Implementations§

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impl Add<Vector<f32>> for Point

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type Output = Point

The resulting type after applying the + operator.
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fn add(self, vector: Vector<f32>) -> Point

Performs the + operation. Read more
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impl Clone for Point

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fn clone(&self) -> Point

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Point

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Point

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fn default() -> Point

Returns the “default value” for a type. Read more
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impl From<[f32; 2]> for Point

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fn from(_: [f32; 2]) -> Point

Converts to this type from the input type.
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impl From<[u16; 2]> for Point

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fn from(_: [u16; 2]) -> Point

Converts to this type from the input type.
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impl PartialEq<Point> for Point

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fn eq(&self, other: &Point) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub<Point> for Point

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type Output = Vector<f32>

The resulting type after applying the - operator.
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fn sub(self, point: Point) -> Vector<f32>

Performs the - operation. Read more
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impl Sub<Vector<f32>> for Point

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type Output = Point

The resulting type after applying the - operator.
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fn sub(self, vector: Vector<f32>) -> Point

Performs the - operation. Read more
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impl Copy for Point

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impl StructuralPartialEq for Point

Auto Trait Implementations§

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impl RefUnwindSafe for Point

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impl Send for Point

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impl Sync for Point

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impl Unpin for Point

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impl UnwindSafe for Point

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: FloatComponent,
    Swp: WhitePoint,
    Dwp: WhitePoint,
    D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> ToOwned for Twhere
    T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<V, T> VZip<V> for Twhere
    V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> MaybeSend for Twhere
    T: Send,